Add editor reload wiring for baked toolpaths - #2
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Persist strategy-specific Curve3D assets at stable paths and refresh the Path3D and AnimationPlayer placeholders when a bake overwrites them. Assisted-by: Cursor <cursoragent@cursor.com>
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Summary
res://pathsPath3Dplaceholder and an editor-only reload hook that refreshes both the curve and AnimationPlayer when the selected strategy's.tresfiles changeTest plan
2555Curve3D points;BAKE_OK)7522Curve3D points;WATERLINE_PROOF;BAKE_OK)EditorAssetReload, choose each Preview Strategy, rebake, and confirmToolpathCurveplusAnimationPlayerrefresh without reopening the sceneAI assistance
Implementation was assisted by Cursor. The human author remains responsible for review and submission.