ebur128
Here are 18 public repositories matching this topic...
A cross-platform, multi-format audio conversion and tagging suite
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Jan 25, 2026 - C#
📍Audio loudness metering in the browser
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Feb 16, 2023 - JavaScript
multi-channel loopable video game music player for nerds and audiophiles
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Apr 28, 2026 - C++
Free, local podcast mastering for Windows and macOS. Drop a file, press Master, export - loudness, denoise, and leveling on-device. No cloud, no account, no subscription.
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Aug 1, 2026 - Rust
Streaming, zero-allocation EBU R128 / BS.1770-4 loudness measurement in pure Rust. M, S, I, true peak, LRA — chunk-deterministic, no_std capable, EBU Tech 3341 14/14, no FFI.
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May 9, 2026 - Rust
Extract audio, run EBU R128 loudness normalisation, generate waveform peaks and Chromaprint fingerprints online for podcast and video.
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Jul 26, 2026 - TypeScript
An LV2 plugin intended to be used with PipeWire for centering the RMS of unevenly panned stereo audio signals
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Apr 12, 2026 - C
Audioscan: one decode pass instead of three ffmpeg shellouts
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Jul 17, 2026 - Rust
A complete C# port of libebur128, the EBU R128 loudness meter, for .NET 10. Zero managed allocation, Native AOT, unsafe internals. Verified against the original C built with MSVC: every stage bit-exact across eight configurations, throughput 0.92x to 1.03x. 139 tests.
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Jul 26, 2026 - C#
Equal-loudness normalization for MP3/M4A files using EBU R128 / ITU-R BS.1770. Normalizes every .mp3/.m4a file in a given folder to the same perceived loudness, so tracks play back-to-back without touching the volume knob.
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Jun 16, 2026 - Python
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