Integration for new protocol extensions; remove xsd2code++ - #6
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…46-100MB, default 1MiB); bump to 0.9.8
…sting flag api * schema fixes: use/statuses requiirement/prerequisites maxOccurs (for compat); assailSound is unsigned byte
* handle defaults
* add regeneration script for rebuilding xsds with xscgen
Codecov Report❌ Patch coverage is Additional details and impacted files@@ Coverage Diff @@
## main #6 +/- ##
==========================================
- Coverage 61.24% 60.35% -0.90%
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Files 40 41 +1
Lines 1538 1541 +3
Branches 350 355 +5
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- Hits 942 930 -12
- Misses 475 495 +20
+ Partials 121 116 -5 ☔ View full report in Codecov by Harness. 🚀 New features to boost your workflow:
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This PR adds
ServerConfigelements as needed for a TLS setup required byHybrasyl.Protocol- the new 0xB0 extension protocol for game server traffic.This PR also removes
xsd2code++and replaces it with a new tool, which 95% works, and needed some extensions / hand rolled files to get all of the way there. This also integrates the removal ofNewtonsoft.Json/Bsonfrom the XML library itself, which was done on the server side a bit ago.