I'm a Computer Engineering graduate from Louisiana State University passionate about embedded software, flight software, simulation, FPGA design, robotics, and real-time systems.
I primarily work in C/C++ and Python, developing software for ARM-based microcontrollers, FPGAs, embedded Linux systems, and robotics platforms. My experience includes STM32, ESP32, FPGA development, ROS 2, ros2_control, Core Flight System (cFS), and serial/network communication protocols.
Additionally, I develop simulations using NASA Trick and JEOD. My current work incorporates 6-DOF spacecraft dynamics, CCSDS Space Packet Protocol telemetry, motor physics, and Unity interfaces to aid in simulation development and visualization.
Outside of work, I combine my interest in music and engineering by designing audio hardware and embedded systems, including re-engineered analog guitar pedals, DSP-based effects, guitar amplifiers and modifications, and custom guitar builds.
Whether it's professional or personal projects, I'm driven by the desire to build technology, understand how systems work, and continuously improve my skills. If you're interested in collaborating or discussing any of my projects, feel free to connect!