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Feat: frontend support #551

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Xnick417x merged 7 commits into
WinNative-Emu:mainfrom
Xnick417x:frontend
Jun 17, 2026
Merged

Feat: frontend support #551
Xnick417x merged 7 commits into
WinNative-Emu:mainfrom
Xnick417x:frontend

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@Xnick417x

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New FrontendExporter writes a standalone .desktop plus a copied icon into the configured export folder so external frontends can scan and launch games. Adds a per-game export icon on the game detail screen, an Export All chip in the export-path setting, and an Export to Frontend action in the side menu. Legacy shortcut export now uses the shared routine. Strings localized across all locales.

New FrontendExporter writes a standalone .desktop plus a copied icon into the configured export folder so external frontends can scan and launch games. Adds a per-game export icon on the game detail screen, an Export All chip in the export-path setting, and an Export to Frontend action in the side menu. Legacy shortcut export now uses the shared routine. Strings localized across all locales.
@kalengayotam31-web

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Please Can you add vortek driver for mali user

… use display name

Sanitize illegal storage chars in exported filenames so names with ? or : no longer fail with EPERM. Add a VIEW intent-filter to XServerDisplayActivity and parse file/content .desktop URIs into the shortcut path so opening an exported file launches the game. Export the game's display name as the filename and Name= so frontends list and match art correctly.
…stent naming

Forward an incoming .desktop intent (data URI or file-path extra) from the launcher to the game activity so external launchers start the game instead of the home screen. Fall back to saving the in-memory cover bitmap when no icon file exists. Persist the per-game display name so single and bulk export produce the same filename.
Accept an incoming game file from any intent shape (data, clip, or extra) and any scheme (file, content with stream-copy fallback, or plain path), validating by file contents instead of the .desktop name so launches from frontends boot the game. Export the locally cached store capsule for Steam/Epic/GOG games.
Export a <name>.winnative file containing the game UUID alongside the .desktop and icon, so frontends that pass a scanned file's contents as an id can launch the game via the shortcut_uuid extra.
@Xnick417x Xnick417x merged commit 7bf2624 into WinNative-Emu:main Jun 17, 2026
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2 participants