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FIX: Renamed window from 'Input Debug' to Input Debugger (UUM-137124)#2435

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FIX: Renamed window from 'Input Debug' to Input Debugger (UUM-137124)#2435
alexandrarussell wants to merge 4 commits into
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input/uum-137124-input-debugger-window-naming

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@alexandrarussell

@alexandrarussell alexandrarussell commented Jun 12, 2026

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Description

The input debugger window was originally named 'Input Debug'. This PR changes it to 'Input Debugger'.

InputDebuggerWindow

Testing status & QA

I have tested for the desired outcome (window is named correctly) on Windows and Mac.
I ran local tests from the Test Runner on Windows.

Overall Product Risks

  • Complexity: Low
  • Halo Effect: Low

Checklist

Before review:

  • Changelog entry added.
    • Explains the change in Changed, Fixed, Added sections.
    • For API change contains an example snippet and/or migration example.
    • JIRA ticket linked, example (case %%). If it is a private issue, just add the case ID without a link.
    • Jira port for the next release set as "Resolved".
  • Tests added/changed, if applicable.
    • Functional tests Area_CanDoX, Area_CanDoX_EvenIfYIsTheCase, Area_WhenIDoX_AndYHappens_ThisIsTheResult.
    • Performance tests.
    • Integration tests.
  • Docs for new/changed API's.
    • Xmldoc cross references are set correctly.
    • Added explanation how the API works.
    • Usage code examples added.
    • The manual is updated, if needed.

During merge:

  • Commit message for squash-merge is prefixed with one of the list:
    • NEW: ___.
    • FIX: ___.
    • DOCS: ___.
    • CHANGE: ___.
    • RELEASE: 1.1.0-preview.3.

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@alexandrarussell alexandrarussell changed the title Renamed window from 'Input Debug' to Input Debugger FIX: Renamed window from 'Input Debug' to Input Debugger Jun 12, 2026
@alexandrarussell alexandrarussell changed the title FIX: Renamed window from 'Input Debug' to Input Debugger FIX: Renamed window from 'Input Debug' to Input Debugger (UUM-137124) Jun 16, 2026
@alexandrarussell alexandrarussell marked this pull request as ready for review June 16, 2026 12:40

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Great

A straightforward rename of the Input Debugger window; however, a small edge case in how Unity restores window layouts might prevent the new title from appearing in existing workspaces.

Additional observations

  • Packages/com.unity.inputsystem/InputSystem/Editor/Debugger/InputDebuggerWindow.cs:53 (medium) — Because titleContent is only assigned when s_Instance == null, this updated title won't be applied for users who already have the window saved in their Unity Editor layout.

    When Unity restores the window from a saved layout, it will use the previously serialized name ("Input Debug"). If the user then clicks the menu item to focus the window, s_Instance will already be non-null (as restored by Unity), so execution will fall into the else block and the title will never update to "Input Debugger".

    To ensure the new name is applied even when restoring from layouts, consider setting it unconditionally outside the if (s_Instance == null) check, or moving the titleContent assignment into an OnEnable() method.

🤖 Helpful? 👍/👎

@codecov-github-com

codecov-github-com Bot commented Jun 16, 2026

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Codecov Report

Attention: Patch coverage is 0% with 3 lines in your changes missing coverage. Please review.

Files with missing lines Patch % Lines
...InputSystem/Editor/Debugger/InputDebuggerWindow.cs 0.00% 3 Missing ⚠️
@@             Coverage Diff              @@
##           develop    #2435       +/-   ##
============================================
+ Coverage    58.58%   79.03%   +20.45%     
============================================
  Files          738      765       +27     
  Lines       135831   140375     +4544     
============================================
+ Hits         79570   110943    +31373     
+ Misses       56261    29432    -26829     
Flag Coverage Δ
inputsystem_MacOS_6000.0 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_MacOS_6000.0_project 77.47% <0.00%> (+0.21%) ⬆️
inputsystem_MacOS_6000.3 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_MacOS_6000.3_project 77.46% <0.00%> (+0.24%) ⬆️
inputsystem_MacOS_6000.4 5.32% <0.00%> (-0.01%) ⬇️
inputsystem_MacOS_6000.4_project 77.47% <0.00%> (+0.24%) ⬆️
inputsystem_MacOS_6000.5 5.30% <0.00%> (-0.01%) ⬇️
inputsystem_MacOS_6000.5_project 77.51% <0.00%> (+0.24%) ⬆️
inputsystem_MacOS_6000.6 5.30% <0.00%> (-0.01%) ⬇️
inputsystem_Ubuntu_6000.0 5.32% <0.00%> (-0.01%) ⬇️
inputsystem_Ubuntu_6000.0_project 77.37% <0.00%> (+0.22%) ⬆️
inputsystem_Ubuntu_6000.3 5.32% <0.00%> (-0.01%) ⬇️
inputsystem_Ubuntu_6000.3_project 77.37% <0.00%> (+0.24%) ⬆️
inputsystem_Ubuntu_6000.4 5.32% <0.00%> (-0.01%) ⬇️
inputsystem_Ubuntu_6000.4_project 77.38% <0.00%> (+0.24%) ⬆️
inputsystem_Ubuntu_6000.5 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_Ubuntu_6000.5_project 77.42% <0.00%> (+0.25%) ⬆️
inputsystem_Ubuntu_6000.6 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_Windows_6000.0 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_Windows_6000.0_project 77.59% <0.00%> (+0.21%) ⬆️
inputsystem_Windows_6000.3 5.31% <0.00%> (-0.01%) ⬇️
inputsystem_Windows_6000.3_project 77.59% <0.00%> (+0.24%) ⬆️
inputsystem_Windows_6000.4 5.32% <0.00%> (-0.01%) ⬇️
inputsystem_Windows_6000.4_project 77.59% <0.00%> (+0.24%) ⬆️
inputsystem_Windows_6000.5 5.30% <0.00%> (-0.01%) ⬇️
inputsystem_Windows_6000.5_project 77.64% <0.00%> (+0.24%) ⬆️
inputsystem_Windows_6000.6 5.30% <0.00%> (-0.01%) ⬇️

Flags with carried forward coverage won't be shown. Click here to find out more.

Files with missing lines Coverage Δ
...InputSystem/Editor/Debugger/InputDebuggerWindow.cs 1.82% <0.00%> (-0.01%) ⬇️

... and 273 files with indirect coverage changes

ℹ️ Need help interpreting these results?

@ritamerkl ritamerkl left a comment

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One nitpick.
Thanks for taking care of this!

Comment thread Packages/com.unity.inputsystem/CHANGELOG.md Outdated
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2 participants