Track whether the cursor is over the menubar or status bar, and ignore LMB inputs when true - #4810
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YoshiRulz
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Aug 10, 2026
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Feels like a bit of a hack, but that's normal for input stuff I guess.
There is still another issue related to mouse + menus: if you click a menu item to open a sub-menu (for example, click "File") then wave your mouse around until it's over the game area but no menus are open, mouse inputs don't work. That input is blocked by
FormBase.MenuIsOpenwhich can block all inputs while a menu is open.Check if completed: