Student and self-taught C++ programmer, fairly new to the community and currently exploring systems and graphics programming. I'm particularly interested in low-level, engine-independent game development and understanding how things work under the hood.
Currently working on Luna, a 2D OpenGL game engine built as a learning project while following TheCherno's Game Engine series, with additional experimentation and my own extensions along the way. Appreciate you giving me any source of materials I can get at my disposable to fuel my learning/creating journey.