You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The System Override BADGE_XP button currently awards XP only on the first click, as intended, but repeated clicks skip the badge animation too. Replay the badge's CSS animation after either unlock branch while leaving the one-time XP guard intact.
Validation: node --check src/assets/js/script.js; a focused DOM stub invoked triggerSecretUnlock('badge_click') twice and observed two animation starts and one XP award; git diff --check passed.
We reviewed changes in 6e080c5...beb8152 on this pull request. Below is the summary for the review, and you can see the individual issues we found as inline review comments.
Some issues found as part of this review are outside of the diff in this pull request and aren't shown in the inline review comments due to GitHub's API limitations. You can see those issues on the DeepSource dashboard.
AI Review is run only on demand for your team. We're only showing results of static analysis review right now. To trigger AI Review, comment @deepsourcebot review on this thread.
The reason will be displayed to describe this comment to others. Learn more.
Expected 'undefined' and instead saw 'void'
The void operator takes an operand and returns undefined. It can be used to ignore the value produced by an expression. However, this can lead to code that is difficult to understand and maintain. Historically, the void operator was used to get a "pure" undefined value, as the undefined variable was mutable prior to ES5.
The reason will be displayed to describe this comment to others. Learn more.
Unexpected function declaration in the global scope, wrap in an IIFE for a local variable, assign as global property for a global variable
It is considered a best practice to avoid 'polluting' the global scope with variables that are intended to be local to the script. Global variables created from a script can produce name collisions with global variables created from another script, which will usually lead to runtime errors or unexpected behavior. It is mostly useful for browser scripts.
The reason will be displayed to describe this comment to others. Learn more.
Expected 'undefined' and instead saw 'void'
The void operator takes an operand and returns undefined. It can be used to ignore the value produced by an expression. However, this can lead to code that is difficult to understand and maintain. Historically, the void operator was used to get a "pure" undefined value, as the undefined variable was mutable prior to ES5.
The reason will be displayed to describe this comment to others. Learn more.
`triggerSecretUnlock` has a cyclomatic complexity of 11 with "medium" risk
A function with high cyclomatic complexity can be hard to understand and
maintain. Cyclomatic complexity is a software metric that measures the number of
independent paths through a function. A higher cyclomatic complexity indicates
that the function has more decision points and is more complex.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Fixes #270.
The System Override
BADGE_XPbutton currently awards XP only on the first click, as intended, but repeated clicks skip the badge animation too. Replay the badge's CSS animation after either unlock branch while leaving the one-time XP guard intact.Validation:
node --check src/assets/js/script.js; a focused DOM stub invokedtriggerSecretUnlock('badge_click')twice and observed two animation starts and one XP award;git diff --checkpassed.