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Terrain m4 - #1134

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fraxken merged 31 commits into
mainfrom
terrain-M4
Oct 30, 2026
Merged

fraxken merged 31 commits into
mainfrom
terrain-M4

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@AlexandreMalaj

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…g, with a ghost outline and one undo step per drag
…ed commits, surface-preserving resampling and exact undo
…re arrays, finer LoD levels and edges that follow a coarser neighbour
…iority then distance, within the free layers
…t-chunks toggle that adds chunks by click or drag
…height, with a sharpness from soft steps to flat ledges
…between the ends of a drag, with a guide while dragging
…stream, fetching unloaded chunks in batches without loading them
…s, a sidecar and fitting a grid to a rectangle of chunks
…nks as one undo step, loaded or not, and read them back for export
…ver a rectangle of chunks, with sidecars and material matching
…h every chunk and a stale import writes nothing
…thing, and hold import to the image size limit
… neighbour, reading the far edge from its own grid
…grow, so refined chunks stay drawn on WebGPU
… a shared brush feature and the exchange feature
…diting contract, leaving boot to create and dispose
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changeset-bot Bot commented Oct 30, 2026

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⚠️ No Changeset found

Latest commit: 0b5bb01

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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@fraxken
fraxken merged commit 04223f2 into main Oct 30, 2026
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@fraxken
fraxken deleted the terrain-M4 branch October 30, 2026 22:07
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2 participants