EDIT: I realized this is a duplicate of #460. However, Sodium Extra 0.9.3 for 26.1.2 does not seem to have advanced fog settings for environmental and rain fog. #460 (comment) states that these changes were applied to the 26.2 branch, not any of the previous versions. Therefore, I believe these qualify as missing controls from the old fog system.
It would be great to have separate options for disabling environmental fog and rain fog without having to disable all overworld fog.
This would give players more control over the atmospheric visibility, especially for those who want to remove certain environmental effects while keeping the main fog (the one that hides chunks) enabled.
It would be neat if these new settings worked regardless of fog shape (cylindrical, planar, etc)
EDIT: I realized this is a duplicate of #460. However, Sodium Extra 0.9.3 for 26.1.2 does not seem to have advanced fog settings for environmental and rain fog. #460 (comment) states that these changes were applied to the 26.2 branch, not any of the previous versions. Therefore, I believe these qualify as missing controls from the old fog system.
It would be great to have separate options for disabling environmental fog and rain fog without having to disable all overworld fog.
This would give players more control over the atmospheric visibility, especially for those who want to remove certain environmental effects while keeping the main fog (the one that hides chunks) enabled.
It would be neat if these new settings worked regardless of fog shape (cylindrical, planar, etc)