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The runtime counter just flips over after 1 day #3
Hi, a minimal visual glitch, when processing takes longer than 24 hours the timer will just flip over and start with 00:00:00 again instead of either:
a) continuing with a 25:00:00 or
b) switching to 01:00:00:00.
Thanks for reporting this. The timer was formatting elapsed time with a pattern that renders the hour component, which wraps to zero at 24 hours — so the clock reset itself and stayed there for the rest of the run.
The fix: elapsed time is now built explicitly and gains a day field once a run crosses 24 hours, showing DD:HH:MM:SS. Runs shorter than a day are unchanged.
Activity
Eggmansworld commentedon Jul 27, 2026
Nice find, I'll get that fixed up for the next release.
Eggmansworld commentedon Jul 27, 2026
Thanks for reporting this. The timer was formatting elapsed time with a pattern that renders the hour component, which wraps to zero at 24 hours — so the clock reset itself and stayed there for the rest of the run.
The fix: elapsed time is now built explicitly and gains a day field once a run crosses 24 hours, showing
DD:HH:MM:SS. Runs shorter than a day are unchanged.Fixed in v0.1.5.
Show days in the elapsed timer past 24 hours