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[Bug]: Black screen when running GhoulScrapers movie (works v0.5.1, but breaks v0.6.0). #374

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Description

@drakou111

What happened?

A black screen appears when I try to playback a movie.

What should have happened?

Should render properly without any black screen.

UniTAS version

Other (specify in additional context)

BepInEx version

v5.4.x

Game name

GhoulScrapers

Game build

Windows x64 - Mono

How to reproduce

Load a movie in GhoulScrapers with UniTAS v0.6.0.

Log output

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.CameraData& cameraData, System.Boolean anyPostProcessingEnabled) (at <f1815e8fd6cd48f1922b16dd2d71d377>:0)
UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Camera baseCamera) (at <f1815e8fd6cd48f1922b16dd2d71d377>:0)
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Render (UnityEngine.Rendering.ScriptableRenderContext renderContext, System.Collections.Generic.List`1[T] cameras) (at <f1815e8fd6cd48f1922b16dd2d71d377>:0)
UnityEngine.Rendering.RenderPipeline.InternalRender (UnityEngine.Rendering.ScriptableRenderContext context, System.Collections.Generic.List`1[T] cameras) (at <04caeab4847d44b79ab96b12952cb81a>:0)
UnityEngine.Rendering.RenderPipelineManager.DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset pipe, System.IntPtr loopPtr, UnityEngine.Object renderRequest) (at <04caeab4847d44b79ab96b12952cb81a>:0)

Additional context

UniTAS v0.6.0 is where it causes the issue. v0.5.1 seems to work just fine so far.

Activity

  1. Eddio0141 commented on Aug 18, 2025

    @Eddio0141
    Owner

    I'll have to test this on the latest build

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