Only offer 'Click to change' in the phases GUI to players who can use it - #545
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The phases panel offered the SELECT action (and its 'Click to change' tooltip) based on island state and phase requirements alone, without checking whether the player actually holds the permission of the setcount command the click runs. A player with aoneblock.island.setcount negated saw the tooltip and then got a permission error when clicking. The panel now resolves the setcount subcommand and checks its permission before offering the action; if the command cannot be resolved it stays permissive and lets the command's own check decide. Same defect as BentoBoxWorld/ChunkBlock#11, whose panel code was copied from this one. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7xSdVPS5vRu6wqf6XshRq
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What
The phases panel (
/ob phases) offered the SELECT action — and its "Click to change" tooltip — based on island state and phase requirements alone, without checking whether the player holds the permission of the setcount command that clicking runs. A player withaoneblock.island.setcountnegated saw the tooltip and then got "You don't have the permission to execute this command" when clicking.canApplyPhasenow resolves the setcount subcommand and checks its permission before offering the action, so the tooltip only shows when the click can succeed. If the command cannot be resolved, the panel stays permissive and lets the command's own permission check decide.Why
Same defect as BentoBoxWorld/ChunkBlock#11 — ChunkBlock's panel was copied from this code and both had the missing check. The ChunkBlock side is already fixed on its develop branch.
Testing
Two new tests cover permission granted and negated; the full suite (555 tests) passes.
🤖 Generated with Claude Code
https://claude.ai/code/session_01Y7xSdVPS5vRu6wqf6XshRq