This framework enables the development of interactive simulations in Mixed Reality (MR) environments using projection systems and physical object detection. It integrates projection technology with camera systems for real-time interaction with tangible objects.
The framework contains multiple steps to create the MR simulation: calibration, initialization and detection. These steps are also separated in the source files. A demo simulation using the framework can be found here.
- Unity version 2022.3.16f1 (latest LTS version as of writing)
- OpenCV plus Unity package
- Chequerboard calibration image
https://youtu.be/rx8KwephDO0?si=HU_tgy5QHcYv1XS_
This project is licensed under the MIT License - see the LICENSE file for details.
Thanks to Dr R.G. Belleman for supervising me throughout this project and J. van der Kaaij for the continued help.