Become a sponsor to Federbe David Jean Pierre Burke
About Me
I am an independent developer focused on building video games. My work centers around gameplay systems, performance, and scalable architecture.
Alongside development, I’ve always had a competitive mindset—whether in programming or gaming.
Background
I come from a strong background in Minecraft server development, where I built and maintained advanced systems including HCF cores, PvP practice servers, and Spigot-based infrastructure.
I’ve been deeply involved in Minecraft PvP since around 2010, playing styles such as SoupPvP, Gapple PvP, and PotPvP.
These experiences strongly influence how I approach game design, especially in responsiveness, fairness, and skill expression.
Technical Stack
- C, C++, C#
- Java & Kotlin
- Currently focused on Unreal Engine systems, backend logic, and performance-driven design
Open Source & Sharing
While I’m not currently open-sourcing large active projects, I plan to release older Minecraft systems, tools, and reusable code for others to learn from and build upon.
Competitive Gaming
I’ve also competed at a high level in FPS games:
- Had the opportunity to compete internationally through Red Bull Campus Clutch 2022.
- 🥇 🏆Won the national qualifiers for Red Bull Campus Clutch 2022 and secured first place at Blink Respawn 2023—both on stage.
I've won many 3rd party tournaments, but not worth listing. - Peaked at #4 Radiant in VALORANT (was on track to go for #1, but had to leave the country)





- Reached Supreme in CS:GO before VALORANT’s release
Sponsorship
Sponsorship directly supports the time I dedicate to learning, building, and experimenting.
I’m currently spending my days focused on improving as a developer—consistently learning and pushing toward becoming the best I can at this craft.
Supporters may receive updates and insights into my work, including progress on my FPS project, but the main goal is to sustain long-term development and growth.
1 sponsor has funded CoOwner’s work.