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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2008. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#include "RobotBase.h"
#include "DriverStation.h"
#include "Utility.h"
#include <moduleLib.h>
#include <taskLib.h>
#include <unldLib.h>
RobotBase* RobotBase::m_instance = NULL;
void RobotBase::setInstance(RobotBase* robot)
{
wpi_assert(m_instance == NULL);
m_instance = robot;
}
RobotBase &RobotBase::getInstance()
{
return *m_instance;
}
/**
* Constructor for a generic robot program.
* User code should be placed in the constuctor that runs before the Autonomous or Operator
* Control period starts. The constructor will run to completion before Autonomous is entered.
*
* This must be used to ensure that the communications code starts. In the future it would be
* nice to put this code into it's own task that loads on boot so ensure that it runs.
*/
RobotBase::RobotBase()
: m_task (NULL)
, m_ds (NULL)
{
m_ds = DriverStation::GetInstance();
}
/**
* Free the resources for a RobotBase class.
* This includes deleting all classes that might have been allocated as Singletons to they
* would never be deleted except here.
*/
RobotBase::~RobotBase()
{
SensorBase::DeleteSingletons();
delete m_task;
m_task = NULL;
m_instance = NULL;
}
/**
* Check on the overall status of the system.
*
* @return Is the system active (i.e. PWM motor outputs, etc. enabled)?
*/
bool RobotBase::IsSystemActive()
{
return m_watchdog.IsSystemActive();
}
/**
* Return the instance of the Watchdog timer.
* Get the watchdog timer so the user program can either disable it or feed it when
* necessary.
*/
Watchdog &RobotBase::GetWatchdog()
{
return m_watchdog;
}
/**
* Determine if the Robot is currently disabled.
* @return True if the Robot is currently disabled by the field controls.
*/
bool RobotBase::IsDisabled()
{
return m_ds->IsDisabled();
}
/**
* Determine if the robot is currently in Autnomous mode.
* @return True if the robot is currently operating Autonomously as determined by the field controls.
*/
bool RobotBase::IsAutonomous()
{
return m_ds->IsAutonomous();
}
/**
* Determine if the robot is currently in Operator Control mode.
* @return True if the robot is currently operating in Tele-Op mode as determined by the field controls.
*/
bool RobotBase::IsOperatorControl()
{
return m_ds->IsOperatorControl();
}
/**
* Indicates if new data is available from the driver station.
* @todo The current implementation is silly. We already know this explicitly without trying to figure it out.
* @return Has new data arrived over the network since the last time this function was called?
*/
bool RobotBase::IsNewDataAvailable()
{
static UINT32 previousPacketNumber = 0;
if (m_ds->GetPacketNumber() == previousPacketNumber)
{
return false;
}
previousPacketNumber = m_ds->GetPacketNumber();
return true;
}
/**
* Static interface that will start the competition in the new task.
*/
void RobotBase::robotTask(FUNCPTR factory, Task *task)
{
RobotBase::setInstance((RobotBase*)factory());
RobotBase::getInstance().m_task = task;
RobotBase::getInstance().StartCompetition();
}
/**
*
* Start the robot code.
* This function starts the robot code running by spawning a task. Currently tasks seemed to be
* started by LVRT without setting the VX_FP_TASK flag so floating point context is not saved on
* interrupts. Therefore the program experiences hard to debug and unpredictable results. So the
* LVRT code starts this function, and it, in turn, starts the actual user program.
*/
void RobotBase::startRobotTask(FUNCPTR factory)
{
if (strlen(SVN_REV))
{
printf("WPILib was compiled from SVN revision %s\n", SVN_REV);
}
else
{
printf("WPILib was compiled from a location that is not source controlled.\n");
}
// Check for startup code already running
INT32 oldId = taskNameToId("FRC_RobotTask");
if (oldId != ERROR)
{
// Find the startup code module.
MODULE_ID startupModId = moduleFindByName("FRC_UserProgram.out");
if (startupModId != NULL)
{
// Remove the startup code.
unldByModuleId(startupModId, 0);
printf("!!! Error: Default code was still running... Please try again.\n");
return;
}
printf("!!! Error: Other robot code is still running... Unload it and then try again.\n");
return;
}
// Start robot task
// This is done to ensure that the C++ robot task is spawned with the floating point
// context save parameter.
Task *task = new Task("RobotTask", (FUNCPTR)RobotBase::robotTask, Task::kDefaultPriority, 64000);
task->Start((INT32)factory, (INT32)task);
}
/**
* This class exists for the sole purpose of getting its destructor called when the module unloads.
* Before the module is done unloading, we need to delete the RobotBase derived singleton. This should delete
* the other remaining singletons that were registered. This should also stop all tasks that are using
* the Task class.
*/
class RobotDeleter
{
public:
RobotDeleter(void){}
~RobotDeleter()
{
delete &RobotBase::getInstance();
}
};
static RobotDeleter g_robotDeleter;