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Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/module/modules/render/ViewModel.kt
+6-6Lines changed: 6 additions & 6 deletions
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@@ -50,12 +50,12 @@ object ViewModel : Module(
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privateconstvalHAND_TAB="Hand"
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@Tab(GENERAL_TAB) privateval swingMode by setting("Swing Mode", SwingMode.Standard, "Changes which hands swing")
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@Tab(GENERAL_TAB)val swingDuration by setting("Swing Duration", 6, 0..20, 1, "Adjusts how fast the player swings", " ticks")
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@Tab(GENERAL_TAB)privateval noSwingDelay by setting("No Swing Delay", false, "Removes the delay between swings")
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@Tab(GENERAL_TAB)val mainSwingProgress by setting("Main Swing Progress", 0.0f, 0.0f..1.0f, 0.025f, "Renders as if the players main hand was this progress through the swing animation")
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@Tab(GENERAL_TAB)val offhandSwingProgress by setting("Offhand Swing Progress", 0.0f, 0.0f..1.0f, 0.025f, "Renders as if the players offhand was this progress through the swing animation")
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@Tab(GENERAL_TAB)val oldAnimations by setting("Old Animations", false, "Adjusts the animations to look like they did in 1.8")
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@Tab(GENERAL_TAB)val swapAnimation by setting("Swap Animation", true, "If disabled, removes the drop down animation when swapping item") { oldAnimations }
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@Tab(GENERAL_TAB)val swingDuration by setting("Swing Duration", 6, 0..20, 1, "Adjusts how fast the player swings", " ticks")
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@Tab(GENERAL_TAB)privateval noSwingDelay by setting("No Swing Delay", false, "Removes the delay between swings")
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@Tab(GENERAL_TAB)val mainSwingProgress by setting("Main Swing Progress", 0.0f, 0.0f..1.0f, 0.025f, "Renders as if the players main hand was this progress through the swing animation")
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@Tab(GENERAL_TAB)val offhandSwingProgress by setting("Offhand Swing Progress", 0.0f, 0.0f..1.0f, 0.025f, "Renders as if the players offhand was this progress through the swing animation")
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@Tab(GENERAL_TAB)val oldAnimations by setting("Old Animations", false, "Adjusts the animations to look like they did in 1.8")
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@Tab(GENERAL_TAB)val swapAnimation by setting("Swap Animation", true, "If disabled, removes the drop down animation when swapping item") { oldAnimations }
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//ToDo: Implement
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// val shadow by setting("Shadows", true, "If disabled, removes shadows on the model") { page == Page.General }
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