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#include "main.h"
//~~~~~~ Class Includes ~~~~~~//
#include "functionIncludes.h"
#include "testIncludes.h"
int main(int argc, char** argv) {
// Run tests if need be
if (argc == 2 && strcmp(argv[1], "-t") == 0) {
runAllTests();
} else if (argc == 4) {
char * inputFileName = argv[1];
char * transformationFileName = argv[2];
char * outputFileName = argv[3];
//~~~~~ Reading file input ~~~~~//
readInput(inputFileName, transformationFileName);
//~~~~~ Global scaling ~~~~~//
globalScaling();
//~~~~~ Scaling in the x axis ~~~~~//
xScaling();
//~~~~~ Scaling in the y axis ~~~~~//
yScaling();
//~~~~~ Scaling in the z axis ~~~~~//
zScaling();
//~~~~~ Rotate in the x axis ~~~~~//
xRotation();
//~~~~~ Rotate in the x axis ~~~~~//
yRotation();
//~~~~~ Rotate in the x axis ~~~~~//
zRotation();
//~~~~~ Translation ~~~~~//
XYZTranslation();
//~~~~~ Reflection on the x plane ~~~~~//
if( getXReflection() == 1 ) {
ReflectionInXPlane();
}
//~~~~~ Reflection on the y plane ~~~~~//
if( getYReflection() == 1 ) {
ReflectionInYPlane();
}
//~~~~~ Reflection on the z plane ~~~~~//
if( getZReflection() == 1) {
ReflectionInZPlane();
}
//~~~~~ x shearing ~~~~~//
xShear();
//~~~~~ y shearing ~~~~~//
yShear();
//~~~~~ z shearing ~~~~~//
zShear();
//~~~~~ Orthographic projection ~~~~~//
if( getOrthographic() == 1 ) {
XYZOrthographicProjection();
}
//~~~~~ Writing output file ~~~~~//
outputPoints(outputFileName);
// free all non null points
for (int i = 0; i < inputShape->numOfPoints; i++) {
if (inputShape->points[i] != NULL) {
free(inputShape->points[i]);
}
}
// free points array
free(inputShape->points);
// free shape
free(inputShape);
}
else {
fprintf(stderr, "Format %s <input file> <transformation file> <output file>\n", argv[0]);
return 1;
}
return 0;
}
// ~~~~~~~~~~~~~~~~~ Getters ~~~~~~~~~~~~~~~~~~~ //
struct point* getPoint(int index) {
// if the index is less then 0 or greater the the number of points, or the points are null
if ((index < 0) || (index >= inputShape->numOfPoints) || inputShape->points == NULL) {
// return null
return NULL;
}
// otherwise return the point at the index
return inputShape->points[index];
}
// ~~~~~~~~~~~~~~~~~ Getters for Individual Functions ~~~~~~~~~~~~~~~~~~~ //
float getGlobalScale() {
return inputShape -> scaling[3];
}
float getXScale() {
return inputShape -> scaling[0];
}
float getYScale() {
return inputShape->scaling[1];
}
float getZScale() {
return inputShape->scaling[2];
}
float getXRotation() {
return inputShape->rotation[0];
}
float getYRotation() {
return inputShape->rotation[1];
}
float getZRotation() {
return inputShape->rotation[2];
}
float getXTranslation() {
return inputShape->translation[0];
}
float getYTranslation() {
return inputShape->translation[1];
}
float getZTranslation() {
return inputShape->translation[2];
}
float getXReflection() {
return inputShape->reflection[0];
}
float getYReflection() {
return inputShape->reflection[1];
}
float getZReflection() {
return inputShape->reflection[2];
}
float getXShear() {
return inputShape->shearing[0];
}
float getYShear() {
return inputShape->shearing[1];
}
float getZShear() {
return inputShape->shearing[2];
}
float getOrthographic() {
return inputShape->orthographic;
}
// ~~~~~~~~~~~~~~~~~ Setters ~~~~~~~~~~~~~~~~~~~ //
void setPoint(int index, struct point* newPoint) {
// if the new point is null, don't set
if (newPoint == NULL) {
return;
}
// Otherwise if index is greater then 0 and is less then the number of points we have
if ((index >= 0) && (index < inputShape->numOfPoints)) {
// set the point at the index to the new point.
inputShape->points[index] = newPoint;
}
}
// ~~~~~~~~~~~~~~~~~ Setters for Individual Functions ~~~~~~~~~~~~~~~~~~~ //
void setGlobalScale(float newGlobalScale) {
inputShape -> scaling[3] = newGlobalScale;
}
void setXScale(float newXScale) {
inputShape -> scaling[0] = newXScale;
}
void setYScale(float newYScale) {
inputShape->scaling[1] = newYScale;
}
void setZScale(float newZScale) {
inputShape->scaling[2] = newZScale;
}
void setXRotation(float newTheta) {
inputShape->rotation[0] = newTheta;
}
void setYRotation(float angle) {
inputShape->rotation[1] = angle;
}
void setZRotation(float newTheta) {
inputShape->rotation[2] = newTheta;
}
void setXTranslation(float newXTranslation) {
inputShape->translation[0] = newXTranslation;
}
void setYTranslation(float newYTranslation) {
inputShape->translation[1] = newYTranslation;
}
void setZTranslation(float newZTranslation) {
inputShape->translation[2] = newZTranslation;
}
void setXReflection(float newXReflection) {
inputShape->reflection[0] = newXReflection;
}
void setYReflection(float newYReflection) {
inputShape->reflection[1] = newYReflection;
}
void setZReflection(float newZReflection) {
inputShape->reflection[2] = newZReflection;
}
void setXShear(float newXShear) {
inputShape->shearing[0] = newXShear;
}
void setYShear(float newYShear) {
inputShape->shearing[1] = newYShear;
}
void setZShear(float newZShear) {
inputShape->shearing[2] = newZShear;
}
void setOrthographic(float newOrthographic) {
inputShape->orthographic = newOrthographic;
}
void multiplyMatrix(struct point* currPoint, float matrix[4][4]) {
// Error checking for NULL paramaters
if (currPoint == NULL) {
return;
}
struct point temp;
// updating the points values
for (int i = 0; i < 4; i++) {
temp.element[i] = 0;
for (int j = 0; j < 4; j++) {
temp.element[i] += currPoint->element[j] * matrix[j][i];
}
}
// storing new values into actual point
for (int i = 0; i < 4; i++) {
currPoint->element[i] = temp.element[i];
}
}
//Reset transformation matrix to the identity matrix
void resetMatrix() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if (i == j) {
transformationMatrix[i][j] = 1;
}
else {
transformationMatrix[i][j] = 0;
}
}
}
}
//compare 1 float to another within a accepted range
int compareFloat(float x, float y, float acceptedDistance) {
float difference = fabs(x - y);
if (difference > acceptedDistance) {
return 1;
}
return 0;
}
// Instantiates shape struct for testing
void createTestPoints() {
createNTestPoints(5);
}
// Creates new inputShape with variable amt of testPoints
void createNTestPoints(int numOfPoints) {
int i;
inputShape = malloc(sizeof(struct shape));
inputShape->numOfPoints = numOfPoints;
inputShape->points = malloc(sizeof(struct point*) * numOfPoints);
for (i = 0; i < numOfPoints; i++) {
struct point* temp = malloc(sizeof(struct point));
for (int j = 0; j < 3; j++) {
temp->element[j] = j + i;
}
temp->element[3] = 1;
inputShape->points[i] = temp;
}
}
// Frees instantiated shape struct
void freeTestPoints() {
int i;
for (i = 0; i < inputShape->numOfPoints; i++) {
free(inputShape->points[i]);
}
free(inputShape->points);
free(inputShape);
}
void runAllTests() {
/*Read Input Tests*/
/* Global Scaling Tests */
createTestPoints();
runGlobalScalingTests();
freeTestPoints();
/* Scaling in X Tests */
createTestPoints();
runScalingInXTests();
freeTestPoints();
/* Scaling in Y Tests */
createTestPoints();
runScalingInYTests();
freeTestPoints();
/* Scaling in Z Tests */
createTestPoints();
RunScalingInZTests();
freeTestPoints();
/* Rotation in X Tests */
createTestPoints();
setXRotation(0);
runRotationInXTests();
freeTestPoints();
/* Rotation in Y Tests */
createTestPoints();
setYRotation(0);
runRotationInYTests();
freeTestPoints();
/* Rotation in Z Tests */
createTestPoints();
setZRotation(0);
runRotationInZTests ();
freeTestPoints();
/* X Plane Reflection Tests */
createTestPoints();
runReflectionInXPlaneTests();
freeTestPoints();
/* Y Plane Reflection Tests */
createTestPoints();
runYPlaneReflectionTests();
freeTestPoints();
/* Z Plane Reflection Tests */
createTestPoints();
ReflectionInZPlaneTests();
freeTestPoints();
/* XYZ Translation Tests */
createTestPoints();
runXYZTranslationTests();
freeTestPoints();
/* X Shear Tests */
createTestPoints();
runXShearTests();
freeTestPoints();
/* Y Shear Tests */
createTestPoints();
runYShearTests();
freeTestPoints();
/* Z Shear Tests */
createTestPoints();
runZShearTests();
freeTestPoints();
/* XYZ Orthographic Projection Tests */
createTestPoints();
XYZOrthographicProjectionRunTests();
freeTestPoints();
/* Output Results Tests */
createTestPoints();
runOutputResultsTests();
freeTestPoints();
}