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sensor: scene() - event anchor to describable place (P1) #105

Description

@alexanderolvera

chronicle events carry a pos tile anchor — the only thing combat reports can carry, since DF 53.x has no per-report unit id (spike #9 finding) — and nothing renders it into a location. This is the bridge from event to visual setting.

Returns

For a tile: enclosing room/zone if any, wall and floor material, smoothed/engraved state, depth relative to the surface, inside/outside and light, nearby workshops and furniture, plus season and biome context.

Notes

Mostly composition over tile_region / map_overview / environment / geology / rooms_and_zones — the cheapest of the milestone's sensors.

Must honor the mcp_readTerrain hidden-tile convention: an undiscovered tile renders ?, never a real tiletype.

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    enhancementNew feature or requestnarrativeStory / history / characterspatialTerrain / map / layout

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